Update - 1.9.0.107

EN: 1.9.0.107
CN: 1.9.0.108
JP: 1.9.0.112
KR: 1.9.0.112
This commit is contained in:
SL1900
2026-05-14 16:00:00 +09:00
parent 4b880806ef
commit eafd8f4088
1034 changed files with 809589 additions and 23067 deletions
@@ -67,7 +67,7 @@ function TutorialPotentialCardItemCtrl:SetPotentialItem(nTid, bSimpleDesc, bShow
self.nPotentialAddLevel = nPotentialAddLevel or 0
self.nShowType = nShowType or AllEnum.PotentialCardType.CharInfo
self._mapNode.imgNew.gameObject:SetActive(false)
self._mapNode.ArrowEffect:SetActive(self.bLucky)
self._mapNode.ArrowEffect:SetActive(false)
local itemCfg = ConfigTable.GetData_Item(nTid)
if nil == itemCfg then
printError(string.format("获取道具表配置失败!!!id = [%s])", nTid))
@@ -158,7 +158,7 @@ function TutorialPotentialCardItemCtrl:CloseBgEffect()
end
function TutorialPotentialCardItemCtrl:PlayAnim(sAnimName)
self._mapNode.animCtrl:Play(sAnimName)
self._mapNode.BgEffect:SetActive(self.bLucky and sAnimName == "tc_newperk_card_in")
self._mapNode.BgEffect:SetActive(false)
end
function TutorialPotentialCardItemCtrl:OnEnable()
end