Update - 1.9.0.107
EN: 1.9.0.107 CN: 1.9.0.108 JP: 1.9.0.112 KR: 1.9.0.112
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@@ -406,6 +406,9 @@ function TutorialPotentialSelectCtrl:OnEvent_GamepadUIChange(sName, nBeforeType,
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if sName ~= "TutorialPotentialSelectCtrl" then
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return
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end
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if self.nSelectIdx == 0 then
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return
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end
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if nBeforeType == AllEnum.GamepadUIType.Other or nBeforeType == AllEnum.GamepadUIType.Mouse then
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GamepadUIManager.ClearSelectedUI()
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GamepadUIManager.SetSelectedUI(self._mapNode.btnPotential[self.nSelectIdx].gameObject)
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