Hotfix - 1.13.0.126

EN: 1.13.0.126
CN: 1.13.0.126
JP: 1.13.0.130
KR: 1.13.0.132
This commit is contained in:
SL1900
2026-07-23 17:00:00 +09:00
parent 8c4bd41668
commit fb98bcdc16
27 changed files with 101 additions and 89 deletions
@@ -1,5 +1,6 @@
local TimerManager = require("GameCore.Timer.TimerManager")
local IceCreamLevelsSelectCtrl = class("IceCreamLevelsSelectCtrl", BaseCtrl)
local SpineManager = require("Game.Spine.SpineManager")
IceCreamLevelsSelectCtrl._mapNodeConfig = {
TopBar = {
sNodeName = "TopBarPanel",
@@ -44,6 +45,10 @@ function IceCreamLevelsSelectCtrl:OnDisable()
TimerManager.Remove(self._tmrSwitchDetail, false)
self._tmrSwitchDetail = nil
end
SpineManager.ClearAll()
end
function IceCreamLevelsSelectCtrl:OnDestroy()
SpineManager.ClearAll()
end
function IceCreamLevelsSelectCtrl:InitLevel(nActId)
self.IceCreamActData = PlayerData.Activity:GetActivityDataById(nActId)
@@ -73,8 +78,6 @@ end
function IceCreamLevelsSelectCtrl:OnRefreshLevelGroup(gridIndex, tbLevels)
self._mapNode.LevelGroup[gridIndex]:InitData(self.nActId, gridIndex, tbLevels, self)
end
function IceCreamLevelsSelectCtrl:OnDestroy()
end
function IceCreamLevelsSelectCtrl:OpenLevelDetail_Animator(nTypeIndex)
if nTypeIndex < 1 or 4 < nTypeIndex then
return