Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

19 lines
566 B
Lua

local BattleResultMaskPanel = class("BattleResultMaskPanel", BasePanel)
BattleResultMaskPanel._bIsMainPanel = false
BattleResultMaskPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top
BattleResultMaskPanel._tbDefine = {
{
sPrefabPath = "BattleResult/BattleResultMaskPanel.prefab",
sCtrlName = "Game.UI.BattleResult.BattleResultMaskCtrl"
}
}
function BattleResultMaskPanel:Awake()
end
function BattleResultMaskPanel:OnEnable()
end
function BattleResultMaskPanel:OnDisable()
end
function BattleResultMaskPanel:OnDestroy()
end
return BattleResultMaskPanel