Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

72 lines
2.1 KiB
Lua

local FriendSearchCtrl = class("FriendSearchCtrl", BaseCtrl)
FriendSearchCtrl._mapNodeConfig = {
txtWindowTitle = {
sComponentName = "TMP_Text",
sLanguageId = "Friend_SearchTitle"
},
srSearchList = {
sComponentName = "LoopScrollView"
},
btnClose = {
sComponentName = "UIButton",
callback = "OnBtnClick_Cancel"
}
}
FriendSearchCtrl._mapEventConfig = {}
function FriendSearchCtrl:Open(mapData)
self:Refresh(mapData)
self:PlayInAni()
end
function FriendSearchCtrl:Refresh(mapData)
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
self._panel.tbAddCache = {}
self.tbFriendSearch = mapData
local nNum = #self.tbFriendSearch
self._mapNode.srSearchList:Init(nNum, self, self.OnGridRefresh)
end
function FriendSearchCtrl:OnGridRefresh(goGrid, gridIndex)
local nIndex = gridIndex + 1
local mapFriend = self.tbFriendSearch[nIndex]
local nInstanceID = goGrid:GetInstanceID()
if not self.tbGridCtrl[nInstanceID] then
self.tbGridCtrl[nInstanceID] = self:BindCtrlByNode(goGrid, "Game.UI.FriendEx.FriendGridCtrl")
self.tbGridCtrl[nInstanceID]:SetType(3)
end
self.tbGridCtrl[nInstanceID]:Refresh(mapFriend)
end
function FriendSearchCtrl:PlayInAni()
self.gameObject:SetActive(true)
self.ani:Play("t_window_04_t_in")
EventManager.Hit(EventId.TemporaryBlockInput, 0.3)
end
function FriendSearchCtrl:PlayOutAni()
self.ani:Play("t_window_04_t_out")
self:AddTimer(1, 0.2, "Close", true, true, true)
end
function FriendSearchCtrl:Close()
self.gameObject:SetActive(false)
EventManager.Hit("FriendClearSearch")
end
function FriendSearchCtrl:Awake()
self.ani = self.gameObject.transform:GetComponent("Animator")
self.tbGridCtrl = {}
end
function FriendSearchCtrl:OnEnable()
end
function FriendSearchCtrl:OnDisable()
for nInstanceId, objCtrl in pairs(self.tbGridCtrl) do
self:UnbindCtrlByNode(objCtrl)
self.tbGridCtrl[nInstanceId] = nil
end
self.tbGridCtrl = {}
end
function FriendSearchCtrl:OnDestroy()
end
function FriendSearchCtrl:OnBtnClick_Cancel(btn)
EventManager.Hit("FriendClosePop")
end
return FriendSearchCtrl