Files
StellaSora_DataLua/lua/game/ui/mall/charshardsconvertpanel.lua
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

22 lines
661 B
Lua

local BasePanel = require("GameCore.UI.BasePanel")
local CharShardsConvertPanel = class("CharShardsConvertPanel", BasePanel)
CharShardsConvertPanel._bIsMainPanel = false
CharShardsConvertPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top
CharShardsConvertPanel._tbDefine = {
{
sPrefabPath = "Mall/CharShardsConvertPanel.prefab",
sCtrlName = "Game.UI.Mall.CharShardsConvertCtrl"
}
}
function CharShardsConvertPanel:Awake()
end
function CharShardsConvertPanel:OnEnable()
end
function CharShardsConvertPanel:OnDisable()
end
function CharShardsConvertPanel:OnDestroy()
end
function CharShardsConvertPanel:OnRelease()
end
return CharShardsConvertPanel