Files
StellaSora_DataLua/lua/game/ui/mall/mallpackagedetailctrl.lua
SL1900 80af235e05 Update - 1.12.0.120
EN: 1.12.0.120
CN: 1.12.0.120
JP: 1.12.0.124
KR: 1.12.0.124
2026-06-30 14:30:00 +09:00

258 lines
9.0 KiB
Lua

local MallPackageDetailCtrl = class("MallPackageDetailCtrl", BaseCtrl)
MallPackageDetailCtrl._mapNodeConfig = {
txtWindowTitle = {
sComponentName = "TMP_Text",
sLanguageId = "Shop_TitleBuy"
},
txtName = {sComponentName = "TMP_Text"},
imgDetailIcon = {sComponentName = "Image"},
goCurrency = {},
imgCurrency = {sComponentName = "Image"},
txtPrice = {sComponentName = "TMP_Text"},
txtPriceCn = {
sComponentName = "TMP_Text",
sLanguageId = "Mall_Package_PriceTitle"
},
goTime = {},
txtLimit = {sComponentName = "TMP_Text"},
txtLimitCn = {
sComponentName = "TMP_Text",
sLanguageId = "Mall_Package_LimitTitle"
},
txtTime = {sComponentName = "TMP_Text"},
txtTimeCn = {
sComponentName = "TMP_Text",
sLanguageId = "Mall_Package_TimeTitle"
},
txtTitleDetail = {
sComponentName = "TMP_Text",
sLanguageId = "Mall_Package_Detail"
},
btnBuy1 = {
sComponentName = "UIButton",
callback = "OnBtnClick_Buy"
},
btnBuy2 = {
sComponentName = "UIButton",
callback = "OnBtnClick_Disable"
},
btnAll = {
sComponentName = "UIButton",
callback = "OnBtnClick_All"
},
txtBtnBuy = {
nCount = 2,
sComponentName = "TMP_Text",
sLanguageId = "Mall_Btn_Buy"
},
txtBtnAll = {
sComponentName = "TMP_Text",
sLanguageId = "Mall_Btn_All"
},
goShow = {
nCount = 5,
sCtrlName = "Game.UI.TemplateEx.TemplateItemCtrl"
},
btnShow = {
nCount = 5,
sComponentName = "UIButton",
callback = "OnBtnClick_Tips"
},
btnClose = {
sComponentName = "UIButton",
callback = "OnBtnClick_Close"
},
txtDisable = {sComponentName = "TMP_Text"}
}
MallPackageDetailCtrl._mapEventConfig = {}
function MallPackageDetailCtrl:Refresh(mapData)
self.sId = mapData.sId
local mapCfg = ConfigTable.GetData("MallPackage", mapData.sId)
self:PlayInAni()
self:RefreshInfo(mapCfg)
self:RefreshPrice(mapCfg)
self:RefreshLimit(mapCfg, mapData)
self:RefreshTime(mapData)
self:RefreshItem(mapCfg)
self:RefreshBuy(mapCfg, mapData)
end
function MallPackageDetailCtrl:RefreshInfo(mapCfg)
NovaAPI.SetTMPText(self._mapNode.txtName, mapCfg.DetailName)
self:SetPngSprite(self._mapNode.imgDetailIcon, mapCfg.Icon)
end
function MallPackageDetailCtrl:RefreshPrice(mapCfg)
if mapCfg.CurrencyType == GameEnum.currencyType.Cash then
self._mapNode.goCurrency:SetActive(false)
NovaAPI.SetTMPText(self._mapNode.txtPrice, tostring(mapCfg.CurrencyShowPrice))
elseif mapCfg.CurrencyType == GameEnum.currencyType.Item then
self._mapNode.goCurrency:SetActive(true)
NovaAPI.SetTMPText(self._mapNode.txtPrice, mapCfg.CurrencyItemQty)
self:SetPngSprite(self._mapNode.imgCurrency, ConfigTable.GetData_Item(mapCfg.CurrencyItemId).Icon2)
elseif mapCfg.CurrencyType == GameEnum.currencyType.Free then
self._mapNode.goCurrency:SetActive(false)
NovaAPI.SetTMPText(self._mapNode.txtPrice, ConfigTable.GetUIText("Mall_Package_Free"))
end
end
function MallPackageDetailCtrl:RefreshLimit(mapCfg, mapData)
NovaAPI.SetTMPText(self._mapNode.txtLimit, mapData.nCurStock .. "/" .. mapCfg.Stock)
if mapCfg.RefreshType == GameEnum.mallPackageRefreshType.None then
NovaAPI.SetTMPText(self._mapNode.txtLimitCn, ConfigTable.GetUIText("Mall_Package_LimitTitle"))
elseif mapCfg.RefreshType == GameEnum.mallPackageRefreshType.Day then
NovaAPI.SetTMPText(self._mapNode.txtLimitCn, ConfigTable.GetUIText("Mall_Package_DayLimitTitle"))
elseif mapCfg.RefreshType == GameEnum.mallPackageRefreshType.Week then
NovaAPI.SetTMPText(self._mapNode.txtLimitCn, ConfigTable.GetUIText("Mall_Package_WeekLimitTitle"))
elseif mapCfg.RefreshType == GameEnum.mallPackageRefreshType.Month then
NovaAPI.SetTMPText(self._mapNode.txtLimitCn, ConfigTable.GetUIText("Mall_Package_MonthLimitTitle"))
end
end
function MallPackageDetailCtrl:RefreshTime(mapData)
self._mapNode.goTime:SetActive(mapData.nNextRefreshTime > 0)
if mapData.nNextRefreshTime > 0 then
local sSuffix = mapData.bPrioritizeDeList and ConfigTable.GetUIText("Mall_Package_Delist") or ConfigTable.GetUIText("Mall_Package_Refresh")
local sPrefix
local nRemaining = mapData.nNextRefreshTime - CS.ClientManager.Instance.serverTimeStamp
if nRemaining <= 3600 then
sPrefix = ConfigTable.GetUIText("Mall_Package_WithinHour")
elseif 3600 < nRemaining and nRemaining <= 86400 then
sPrefix = orderedFormat(ConfigTable.GetUIText("Mall_Package_Hour") or "", math.floor(nRemaining / 3600))
elseif 86400 < nRemaining then
sPrefix = orderedFormat(ConfigTable.GetUIText("Mall_Package_Day") or "", math.floor(nRemaining / 86400))
end
NovaAPI.SetTMPText(self._mapNode.txtTime, sPrefix .. sSuffix)
end
end
function MallPackageDetailCtrl:RefreshItem(mapCfg)
local tbItem = decodeJson(mapCfg.Items)
self.tbShow = {}
for k, v in pairs(tbItem) do
local nId = tonumber(k)
table.insert(self.tbShow, {
nId = nId,
nCount = v,
nRarity = ConfigTable.GetData_Item(nId).Rarity
})
end
table.sort(self.tbShow, function(a, b)
if a.nRarity ~= b.nRarity then
return a.nRarity < b.nRarity
else
return a.nId < b.nId
end
end)
local nItemCount = #self.tbShow
self._mapNode.btnAll.gameObject:SetActive(5 < nItemCount)
for i = 1, 5 do
if i <= nItemCount then
self._mapNode.goShow[i]:SetItem(self.tbShow[i].nId, nil, self.tbShow[i].nCount, nil, nil, nil, nil, true)
else
self._mapNode.goShow[i]:SetItem()
end
self._mapNode.btnShow[i].interactable = i <= nItemCount
end
end
function MallPackageDetailCtrl:RefreshBuy(mapCfg, mapData)
local tbCond = decodeJson(mapCfg.OrderCondParams)
local bPurchaseAble = PlayerData.Shop:CheckShopCond(mapCfg.OrderCondType, tbCond)
local bAble = bPurchaseAble and mapData.nCurStock > 0
self._mapNode.btnBuy1.gameObject:SetActive(bAble)
self._mapNode.btnBuy2.gameObject:SetActive(not bAble)
self._mapNode.txtDisable.gameObject:SetActive(not bAble)
local sDisable
if not bPurchaseAble then
if mapCfg.OrderCondType == GameEnum.shopCond.WorldClassSpecific then
sDisable = orderedFormat(ConfigTable.GetUIText("Shop_Cond_WorldClassShort") or "", tbCond[1])
end
self.sDisableTip = ConfigTable.GetUIText("Shop_Condition")
elseif mapData.nCurStock == 0 then
sDisable = ConfigTable.GetUIText("Shop_Cond_SoldOutShort")
self.sDisableTip = ConfigTable.GetUIText("Shop_GoodsEmpty")
end
NovaAPI.SetTMPText(self._mapNode.txtDisable, sDisable)
end
function MallPackageDetailCtrl:PlayInAni()
self.gameObject:SetActive(true)
self.ani:Play("t_window_04_t_in")
EventManager.Hit(EventId.TemporaryBlockInput, 0.3)
end
function MallPackageDetailCtrl:PlayOutAni()
self.ani:Play("t_window_04_t_out")
self:AddTimer(1, 0.2, "Close", true, true, true)
end
function MallPackageDetailCtrl:Close()
self.gameObject:SetActive(false)
end
function MallPackageDetailCtrl:Awake()
self.ani = self.gameObject.transform:GetComponent("Animator")
end
function MallPackageDetailCtrl:OnEnable()
end
function MallPackageDetailCtrl:OnDisable()
end
function MallPackageDetailCtrl:OnDestroy()
end
function MallPackageDetailCtrl:OnBtnClick_Buy()
local mapCfg = ConfigTable.GetData("MallPackage", self.sId)
if not mapCfg then
return
end
local nCurrencyType = mapCfg.CurrencyType
if nCurrencyType == GameEnum.currencyType.Cash then
PlayerData.Mall:BuyPackage(self.sId, mapCfg.StatisticalGroup)
else
local bShowConfirm = false
if nCurrencyType == GameEnum.currencyType.Item then
local nHas = 0
if mapCfg.CurrencyItemId == AllEnum.CoinItemId.FREESTONE or mapCfg.CurrencyItemId == AllEnum.CoinItemId.STONE then
bShowConfirm = true
nHas = PlayerData.Coin:GetCoinCount(AllEnum.CoinItemId.FREESTONE) + PlayerData.Coin:GetCoinCount(AllEnum.CoinItemId.STONE)
else
nHas = PlayerData.Coin:GetCoinCount(mapCfg.CurrencyItemId)
end
if nHas < mapCfg.CurrencyItemQty then
local msg = {
nType = AllEnum.MessageBox.Confirm,
sContent = orderedFormat(ConfigTable.GetUIText("Recruit_Charge") or "", ConfigTable.GetData_Item(AllEnum.CoinItemId.STONE).Id),
callbackConfirm = function()
EventManager.Hit("MallCloseDetail")
EventManager.Hit("OpenMallTog", AllEnum.MallToggle.Gem)
end,
bBlur = false
}
EventManager.Hit(EventId.OpenMessageBox, msg)
return
end
end
if bShowConfirm then
local msg = {
nType = AllEnum.MessageBox.Confirm,
sContent = orderedFormat(ConfigTable.GetUIText("Mall_Package_Buy_Confirm") or "", mapCfg.CurrencyItemQty, mapCfg.CurrencyItemId, mapCfg.DetailName),
callbackConfirm = function()
PlayerData.Mall:SendMallPackageOrderReq(self.sId)
end,
bBlur = false
}
EventManager.Hit(EventId.OpenMessageBox, msg)
else
PlayerData.Mall:SendMallPackageOrderReq(self.sId)
end
end
end
function MallPackageDetailCtrl:OnBtnClick_Disable()
EventManager.Hit(EventId.OpenMessageBox, self.sDisableTip)
end
function MallPackageDetailCtrl:OnBtnClick_All()
local msg = {
nType = AllEnum.MessageBox.ItemList,
tbItem = self.tbShow,
bBlur = false
}
EventManager.Hit(EventId.OpenMessageBox, msg)
end
function MallPackageDetailCtrl:OnBtnClick_Close()
EventManager.Hit("MallCloseDetail")
end
function MallPackageDetailCtrl:OnBtnClick_Tips(btn, nIndex)
UTILS.ClickItemGridWithTips(self.tbShow[nIndex].nId, btn.transform, true, true, false)
end
return MallPackageDetailCtrl