Files
SL1900 e0549005e1 Update - 1.9.0.103
EN: 1.9.0.103
CN: 1.9.0.104
JP: 1.9.0.106
KR: 1.9.0.108
2026-04-18 00:15:00 +09:00

68 lines
2.1 KiB
Lua

local LocalData = require("GameCore.Data.LocalData")
local PopUpCooperation = class("PopUpCooperation", BaseCtrl)
PopUpCooperation._mapNodeConfig = {
btnClose = {
sComponentName = "UIButton",
callback = "OnBtnClick_Close"
},
btnCloseBg = {
sComponentName = "UIButton",
callback = "OnBtnClick_Close"
},
btnDontShow = {
sComponentName = "UIButton",
callback = "OnBtnClick_DontShowAgain"
},
imgDontShow1 = {},
imgDontShow2 = {}
}
PopUpCooperation._mapEventConfig = {}
PopUpCooperation._mapRedDotConfig = {}
function PopUpCooperation:ShowPopUp(id, callback, index)
self.dontShowAgain = false
self.popUpIndex = index
self.nCurId = id
self.callback = callback
self.mapCfg = ConfigTable.GetData("PopUp", self.nCurId)
self.nOpenTime = CS.ClientManager.Instance:ISO8601StrToTimeStamp(self.mapCfg.StartTime)
if self.mapCfg.EndType == GameEnum.PopUpEndType.Date then
self.nEndTime = CS.ClientManager.Instance:ISO8601StrToTimeStamp(self.mapCfg.EndTime)
elseif self.mapCfg.EndType == GameEnum.activityEndType.TimeLimit then
self.nEndTime = self.nOpenTime + self.mapCfg.EndDuration * 86400
end
self:SetImgDontShow()
self.anim = self.gameObject:GetComponent("Animator")
self:PlayOpenAnim()
end
function PopUpCooperation:PlayOpenAnim()
if self.anim then
self.anim:Play("open", 0, 0)
end
end
function PopUpCooperation:ClosePopUp(callback)
if self.anim ~= nil then
self.anim:Play("close", 0, 0)
self:AddTimer(1, 0.1, function()
if callback ~= nil then
callback()
end
end, true, true, true)
EventManager.Hit(EventId.TemporaryBlockInput, 0.1)
elseif callback ~= nil then
callback()
end
end
function PopUpCooperation:OnBtnClick_Close()
self:ClosePopUp(self.callback)
end
function PopUpCooperation:OnBtnClick_DontShowAgain()
self.dontShowAgain = not self.dontShowAgain
self:SetImgDontShow()
LocalData.SetPlayerLocalData("Act_PopUp_DontShow" .. self.nCurId, self.dontShowAgain)
end
function PopUpCooperation:SetImgDontShow()
self._mapNode.imgDontShow1:SetActive(not self.dontShowAgain)
self._mapNode.imgDontShow2:SetActive(self.dontShowAgain)
end
return PopUpCooperation