Files
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

65 lines
2.4 KiB
Lua

local TemplateDiscItemCtrl = class("TemplateDiscItemCtrl", BaseCtrl)
TemplateDiscItemCtrl._mapNodeConfig = {
imgIcon = {sComponentName = "Image"},
txtLevel = {sComponentName = "TMP_Text"},
txtLv = {sComponentName = "TMP_Text", sLanguageId = "Lv"},
goStar = {sComponentName = "Image"},
imgNoteBg = {nCount = 3, sComponentName = "Image"},
Select = {},
imgEET = {sComponentName = "Image"},
txtDiscTag = {nCount = 3, sComponentName = "TMP_Text"},
imgRareBg = {sComponentName = "Image"}
}
TemplateDiscItemCtrl._mapEventConfig = {}
function TemplateDiscItemCtrl:Refresh(nId, nStar, nMaxStar, nLevel, tbNote)
local mapCfg = ConfigTable.GetData("Disc", nId)
local mapItem = ConfigTable.GetData_Item(nId)
if not mapCfg or not mapItem then
return
end
self:SetAtlasSprite(self._mapNode.imgRareBg, "12_rare", AllEnum.FrameType_New.DiscFrameS .. AllEnum.FrameColor_New[mapItem.Rarity])
self:SetPngSprite(self._mapNode.imgIcon, mapItem.Icon .. AllEnum.OutfitIconSurfix.OutInfo)
local sName = AllEnum.ElementIconType.Icon .. mapCfg.EET
self:SetAtlasSprite(self._mapNode.imgEET, "12_rare", sName)
self._mapNode.txtLevel.gameObject:SetActive(nLevel)
if nLevel then
NovaAPI.SetTMPText(self._mapNode.txtLevel, nLevel)
end
self._mapNode.goStar.gameObject:SetActive(nStar)
if nStar then
self:SetAtlasSprite(self._mapNode.goStar, "12_rare", AllEnum.FrameType_New.DiscLimitS .. AllEnum.FrameColor_New[mapItem.Rarity] .. "_0" .. nStar + 1)
NovaAPI.SetImageNativeSize(self._mapNode.goStar)
end
if tbNote then
for i = 1, 3 do
self._mapNode.imgNoteBg[i].gameObject:SetActive(tbNote[i])
if tbNote[i] then
local mapNote = ConfigTable.GetData("SubNoteSkill", tbNote[i])
if mapNote then
self:SetPngSprite(self._mapNode.imgNoteBg[i], mapNote.Icon .. AllEnum.DiscSkillIconSurfix.Small)
end
end
end
else
for i = 1, 3 do
self._mapNode.imgNoteBg[i].gameObject:SetActive(false)
end
end
for i = 1, 3 do
local nTag = mapCfg.Tags[i]
if nTag then
self._mapNode.txtDiscTag[i].gameObject:SetActive(true)
NovaAPI.SetTMPText(self._mapNode.txtDiscTag[i], ConfigTable.GetData("DiscTag", nTag).Title)
else
self._mapNode.txtDiscTag[i].gameObject:SetActive(false)
end
end
end
function TemplateDiscItemCtrl:SetSelect(bSelect)
self._mapNode.Select:SetActive(bSelect)
end
function TemplateDiscItemCtrl:Awake()
self._mapNode.Select:SetActive(false)
end
return TemplateDiscItemCtrl