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SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

20 lines
574 B
Lua

local TransitionPanel = class("TransitionPanel", BasePanel)
TransitionPanel._sSortingLayerName = AllEnum.SortingLayerName.UI_Top
TransitionPanel._bAddToBackHistory = false
TransitionPanel._tbDefine = {
{
sPrefabPath = "TransitionEx/TransitionPanel.prefab",
sCtrlName = "Game.UI.TransitionEx.TransitionCtrl"
}
}
function TransitionPanel:Awake()
self.STATUS = AllEnum.TransitionStatus.OutAnimDone
end
function TransitionPanel:ChangeStatus(nStatus)
self.STATUS = nStatus
end
function TransitionPanel:GetTransitionStatus()
return self.STATUS
end
return TransitionPanel