08b515afd9
EN: 2.0.0.143 CN: 2.0.0.142 JP: 2.0.0.145 KR: 2.0.0.150
213 lines
6.7 KiB
Lua
213 lines
6.7 KiB
Lua
local ReengagementSigninCtrl = class("ReengagementSigninCtrl", BaseCtrl)
|
|
local TimerManager = require("GameCore.Timer.TimerManager")
|
|
local ClientManager = CS.ClientManager.Instance
|
|
ReengagementSigninCtrl._mapNodeConfig = {
|
|
txtActName = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "Reengagement_Signin_Title"
|
|
},
|
|
btnRewardDetail = {
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_Detail"
|
|
},
|
|
txtReward = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "Reengagement_Signin_OnceReward"
|
|
},
|
|
imgRemaineTime = {},
|
|
txtTime = {sComponentName = "TMP_Text"},
|
|
goRewardItem = {
|
|
nCount = 7,
|
|
sCtrlName = "Game.UI.Activity.LoginReward.LoginRewardItemCtrl"
|
|
},
|
|
btnItem = {
|
|
nCount = 7,
|
|
sComponentName = "UIButton",
|
|
callback = "OnBtnClick_Item"
|
|
},
|
|
btnPlay = {
|
|
sComponentName = "Button",
|
|
callback = "OnBtnClick_Play"
|
|
},
|
|
btnActivity = {
|
|
sComponentName = "Button",
|
|
callback = "OnBtnClick_Activity"
|
|
},
|
|
txtReplay = {
|
|
sComponentName = "TMP_Text",
|
|
sLanguageId = "Reengagement_Signin_Replay"
|
|
}
|
|
}
|
|
ReengagementSigninCtrl._mapEventConfig = {}
|
|
function ReengagementSigninCtrl:Refresh(nCurTog)
|
|
if nCurTog ~= AllEnum.ReengagementTog.Signin then
|
|
return
|
|
end
|
|
self:InitActData()
|
|
end
|
|
function ReengagementSigninCtrl:RefreshRemainTime()
|
|
local endTime = PlayerData.Reengagement:GetReengagementCloseTime()
|
|
local curTime = ClientManager.serverTimeStamp
|
|
local remainTime = endTime - curTime
|
|
if remainTime < 0 then
|
|
TimerManager.Remove(self.remainTimer)
|
|
self.remainTimer = nil
|
|
EventManager.Hit(EventId.OpenMessageBox, {
|
|
nType = AllEnum.MessageBox.Alert,
|
|
sContent = ConfigTable.GetUIText("Activity_Invalid_Tip_1"),
|
|
callbackConfirm = function()
|
|
EventManager.Hit(EventId.ClosePanel, PanelId.ReengagementPanel)
|
|
end
|
|
})
|
|
return
|
|
end
|
|
local sTimeStr = ""
|
|
if remainTime <= 60 then
|
|
local sec = math.floor(remainTime)
|
|
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Sec") or "", sec)
|
|
elseif 60 < remainTime and remainTime <= 3600 then
|
|
local min = math.floor(remainTime / 60)
|
|
local sec = math.floor(remainTime - min * 60)
|
|
if sec == 0 then
|
|
min = min - 1
|
|
sec = 60
|
|
end
|
|
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Min") or "", min, sec)
|
|
elseif 3600 < remainTime and remainTime <= 86400 then
|
|
local hour = math.floor(remainTime / 3600)
|
|
local min = math.floor((remainTime - hour * 3600) / 60)
|
|
if min == 0 then
|
|
hour = hour - 1
|
|
min = 60
|
|
end
|
|
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Hour") or "", hour, min)
|
|
elseif 86400 < remainTime then
|
|
local day = math.floor(remainTime / 86400)
|
|
local hour = math.floor((remainTime - day * 86400) / 3600)
|
|
if hour == 0 then
|
|
day = day - 1
|
|
hour = 24
|
|
end
|
|
sTimeStr = orderedFormat(ConfigTable.GetUIText("Activity_Remain_Time_Day") or "", day, hour)
|
|
end
|
|
NovaAPI.SetTMPText(self._mapNode.txtTime, sTimeStr)
|
|
end
|
|
function ReengagementSigninCtrl:RefreshRewardList()
|
|
local canReceive = self.mapLoginRewardData.Receive > self.mapLoginRewardData.Actual
|
|
self._mapNode.btnActivity.gameObject:SetActive(canReceive)
|
|
self.nLoginRewardGroup = 0
|
|
self.tbRewardList = {}
|
|
local tbRewardList = {}
|
|
local mapDataLoginRewardCtrl = ConfigTable.GetData("ActivityReturneeLoginRewardControl", PlayerData.Reengagement:GetActId())
|
|
if mapDataLoginRewardCtrl ~= nil then
|
|
self.nLoginRewardGroup = mapDataLoginRewardCtrl.RewardsGroup
|
|
end
|
|
local foreachfunc = function(mapData)
|
|
if mapData ~= nil and mapData.RewardGroupId == self.nLoginRewardGroup then
|
|
table.insert(tbRewardList, mapData)
|
|
end
|
|
end
|
|
ForEachTableLine(ConfigTable.Get("ActivityReturneeLoginRewardGroup"), foreachfunc)
|
|
table.sort(tbRewardList, function(a, b)
|
|
return a.Order < b.Order
|
|
end)
|
|
if nil ~= tbRewardList then
|
|
local nMaxDay = #tbRewardList
|
|
local nReceiveDay = self.mapLoginRewardData.Receive
|
|
local nActual = self.mapLoginRewardData.Actual
|
|
for k, v in ipairs(self._mapNode.goRewardItem) do
|
|
self.tbRewardList[k] = {}
|
|
local mapReward = tbRewardList[k]
|
|
v.gameObject:SetActive(mapReward ~= nil)
|
|
if mapReward ~= nil then
|
|
local Status = 0
|
|
if k <= nReceiveDay and k > nActual then
|
|
Status = 1
|
|
elseif k <= nReceiveDay and k <= nActual then
|
|
Status = 2
|
|
elseif k > nReceiveDay then
|
|
Status = 0
|
|
end
|
|
mapReward.Status = Status
|
|
v:SetRewardItem(k, mapReward, k == nMaxDay, nReceiveDay == nActual and k == nActual + 1)
|
|
for i = 1, 3 do
|
|
local nTid = mapReward["RewardId" .. i]
|
|
local nCount = mapReward["Qty" .. i]
|
|
if nTid ~= 0 then
|
|
table.insert(self.tbRewardList[k], {nTid = nTid, nCount = nCount})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
function ReengagementSigninCtrl:InitActData()
|
|
self.mapLoginRewardData = PlayerData.Reengagement:GetActLoginRewardList()
|
|
self._mapNode.imgRemaineTime.gameObject:SetActive(true)
|
|
self:RefreshRewardList()
|
|
self:RefreshRemainTime()
|
|
if nil == self.remainTimer then
|
|
self.remainTimer = self:AddTimer(0, 1, "RefreshRemainTime", true, true, false)
|
|
end
|
|
end
|
|
function ReengagementSigninCtrl:Awake()
|
|
end
|
|
function ReengagementSigninCtrl:OnEnable()
|
|
end
|
|
function ReengagementSigninCtrl:OnDisable()
|
|
end
|
|
function ReengagementSigninCtrl:OnDestroy()
|
|
end
|
|
function ReengagementSigninCtrl:OnBtnClick_Detail()
|
|
local mapActData = ConfigTable.GetData("ActivityReturneeReunionReward", PlayerData.Reengagement:GetActId())
|
|
if mapActData == nil then
|
|
return
|
|
end
|
|
local tbRewards = {}
|
|
for i = 1, 3 do
|
|
local nId = mapActData["Reward" .. i .. "Tid"]
|
|
local nQty = mapActData["Reward" .. i .. "Qty"]
|
|
if 0 < nId then
|
|
table.insert(tbRewards, {
|
|
nId = nId,
|
|
nCount = nQty,
|
|
bReceived = true
|
|
})
|
|
end
|
|
end
|
|
local msg = {
|
|
nType = AllEnum.MessageBox.ItemList,
|
|
tbItem = tbRewards,
|
|
bBlur = true
|
|
}
|
|
EventManager.Hit(EventId.OpenMessageBox, msg)
|
|
end
|
|
function ReengagementSigninCtrl:OnBtnClick_Item(btn, nIndex)
|
|
if self.tbRewardList[nIndex] ~= nil then
|
|
if nIndex < self.mapLoginRewardData.Actual or self.mapLoginRewardData.Actual == self.mapLoginRewardData.Receive then
|
|
local nTid = self.tbRewardList[nIndex][1].nTid
|
|
UTILS.ClickItemGridWithTips(nTid, btn.gameObject.transform, true, true, false)
|
|
else
|
|
PlayerData.Reengagement:RequestReceiveLoginReward(function()
|
|
self:RefreshRewardList()
|
|
end)
|
|
end
|
|
end
|
|
end
|
|
function ReengagementSigninCtrl:OnBtnClick_Activity()
|
|
if self.mapLoginRewardData.Actual < self.mapLoginRewardData.Receive then
|
|
PlayerData.Reengagement:RequestReceiveLoginReward(function()
|
|
self:RefreshRewardList()
|
|
end)
|
|
end
|
|
end
|
|
function ReengagementSigninCtrl:OnBtnClick_Play()
|
|
local mapActData = ConfigTable.GetData("ActivityReturnee", PlayerData.Reengagement:GetActId())
|
|
local sAvgId
|
|
if mapActData ~= nil and mapActData.AVG ~= nil then
|
|
sAvgId = mapActData.AVG
|
|
end
|
|
EventManager.Hit("StoryDialog_DialogStart", sAvgId, Settings.sCurrentTxtLanguage, Settings.sCurrentVoLanguage)
|
|
end
|
|
return ReengagementSigninCtrl
|