Files
StellaSora_DataLua/lua/game/ui/buildmodifier/potential/buildmodifierpotentialpanel.lua
T
SL1900 08b515afd9 Major Update - 2.0.0.143
EN: 2.0.0.143
CN: 2.0.0.142
JP: 2.0.0.145
KR: 2.0.0.150
2026-10-20 13:00:00 +09:00

26 lines
763 B
Lua

local BuildModifierPotentialPanel = class("BuildModifierPotentialPanel", BasePanel)
BuildModifierPotentialPanel._tbDefine = {
{
sPrefabPath = "BuildFunction/BuildModifierPotentialPanel.prefab",
sCtrlName = "Game.UI.BuildModifier.Potential.BuildModifierPotentialCtrl"
}
}
function BuildModifierPotentialPanel:Awake()
self.nTotalAddCount = 0
self.nTotalReduceCount = 0
self.nMaxPotentialLevel = 6
self.mapChangedPotential = {}
self.hasData = false
end
function BuildModifierPotentialPanel:OnEnable()
end
function BuildModifierPotentialPanel:OnAfterEnter()
end
function BuildModifierPotentialPanel:OnDisable()
end
function BuildModifierPotentialPanel:OnDestroy()
end
function BuildModifierPotentialPanel:OnRelease()
end
return BuildModifierPotentialPanel