46f967a584
EN: 1.6.0.84 CN: 1.6.0.87 JP: 1.6.0.88 KR: 1.6.0.91
436 lines
14 KiB
Lua
436 lines
14 KiB
Lua
local DiscPreviewCtrl = class("DiscPreviewCtrl", BaseCtrl)
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DiscPreviewCtrl._mapNodeConfig = {
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aniBlur = {sComponentName = "Animator"},
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aniBlur2 = {sComponentName = "Animator"},
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btnBlur = {
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sNodeName = "snapshot",
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sComponentName = "Button",
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callback = "OnBtnClick_Close"
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},
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btnBlur2 = {
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sNodeName = "snapshot2",
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sComponentName = "Button",
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callback = "OnBtnClick_Close"
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},
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btnClose = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Close"
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},
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btnConfirm = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Close"
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},
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txtBtnConfirm = {
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sComponentName = "TMP_Text",
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sLanguageId = "MessageBox_Confirm"
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},
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t_window = {},
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aniWindow = {sNodeName = "t_window", sComponentName = "Animator"},
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txtWindowTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "ItemTip_DiscCYOTitle"
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},
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srDiscList = {
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sComponentName = "LoopScrollView"
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},
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ItemContent = {sComponentName = "Transform"},
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txtDiscName = {sComponentName = "TMP_Text"},
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goProperty = {
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nCount = 2,
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sCtrlName = "Game.UI.TemplateEx.TemplatePropertyCtrl"
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},
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btnSample = {
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sComponentName = "UIButton",
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callback = "OnBtnClick_Sample"
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},
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imgDiscEET = {sComponentName = "Image"},
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imgTag = {nCount = 3},
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txtTag = {nCount = 3, sComponentName = "TMP_Text"},
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DiscNote = {},
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DiscSkill = {},
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imgOn = {nCount = 2},
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imgOff = {nCount = 2},
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txtCoreSkill = {
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nCount = 2,
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_Btn_MainSkill"
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},
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txtCommonSkill = {
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nCount = 2,
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_Btn_SubSkill"
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},
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btnSkill = {
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nCount = 2,
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sComponentName = "UIButton",
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callback = "OnBtnClick_Tab"
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},
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ScrollView = {sComponentName = "ScrollRect"},
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goMainSkill = {},
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txtMainSkillTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_MainSkill_Title"
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},
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txtMainSkillName = {sComponentName = "TMP_Text"},
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imgMainSkillIcon = {sComponentName = "Image"},
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imgMainSkillIconBg = {sComponentName = "Image"},
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goMainLevel = {sComponentName = "Image"},
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txtMainSkillDesc = {sComponentName = "TMP_Text"},
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TMP_Link1 = {
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sNodeName = "txtMainSkillDesc",
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sComponentName = "TMPHyperLink",
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callback = "OnLinkClick_Word"
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},
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goSubSkill = {},
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txtSubSkillTitle = {
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_SubSkill_Title"
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},
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rtSubBg = {nCount = 2},
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txtSubSkillName = {nCount = 2, sComponentName = "TMP_Text"},
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imgSubSkillIcon = {nCount = 2, sComponentName = "Image"},
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imgSubSkillIconBg = {nCount = 2, sComponentName = "Image"},
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txtSubSkillDesc = {nCount = 2, sComponentName = "TMP_Text"},
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TMP_Link2 = {
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sNodeName = "txtSubSkillDesc1",
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sComponentName = "TMPHyperLink",
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callback = "OnLinkClick_Word"
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},
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TMP_Link3 = {
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sNodeName = "txtSubSkillDesc2",
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sComponentName = "TMPHyperLink",
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callback = "OnLinkClick_Word"
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},
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txtActiveNeed = {
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nCount = 2,
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sComponentName = "TMP_Text",
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sLanguageId = "Disc_SubSkill_ActiveConditions"
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},
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txtSubSkillLevel = {nCount = 2, sComponentName = "TMP_Text"},
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btnPrevLevel = {
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nCount = 2,
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sComponentName = "UIButton",
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callback = "OnBtnClick_Prev"
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},
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btnNextLevel = {
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nCount = 2,
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sComponentName = "UIButton",
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callback = "OnBtnClick_Next"
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},
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imgPrevOn = {nCount = 2},
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imgPrevOff = {nCount = 2},
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imgNextOn = {nCount = 2},
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imgNextOff = {nCount = 2},
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imgNeedNoteBg1_ = {nCount = 3},
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imgNeedNoteIcon1_ = {nCount = 3, sComponentName = "Image"},
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txtNeedNoteName1_ = {nCount = 3, sComponentName = "TMP_Text"},
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txtNoteActiveLv1_ = {nCount = 3, sComponentName = "TMP_Text"},
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imgNeedNoteBg2_ = {nCount = 3},
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imgNeedNoteIcon2_ = {nCount = 3, sComponentName = "Image"},
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txtNeedNoteName2_ = {nCount = 3, sComponentName = "TMP_Text"},
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txtNoteActiveLv2_ = {nCount = 3, sComponentName = "TMP_Text"},
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btnNote = {
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nCount = 3,
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sComponentName = "UIButton",
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callback = "OnBtnClick_Note"
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},
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imgNoteCount = {nCount = 3, sComponentName = "Image"},
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imgNoteIcon = {nCount = 3, sComponentName = "Image"},
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txtNoteName = {nCount = 3, sComponentName = "TMP_Text"},
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txtNoteLv = {nCount = 3, sComponentName = "TMP_Text"},
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txtNoteDesc = {nCount = 3, sComponentName = "TMP_Text"}
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}
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DiscPreviewCtrl._mapEventConfig = {}
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function DiscPreviewCtrl:Open()
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self._mapNode.aniBlur.gameObject:SetActive(self.bBlur)
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self._mapNode.aniBlur2.gameObject:SetActive(not self.bBlur)
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self:PlayInAni()
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self:Refresh()
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end
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function DiscPreviewCtrl:PlayInAni()
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self._mapNode.t_window:SetActive(true)
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self._mapNode.aniWindow:Play("t_window_04_t_in")
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EventManager.Hit(EventId.TemporaryBlockInput, 0.3)
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end
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function DiscPreviewCtrl:PlayOutAni()
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if self.bBlur then
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self._mapNode.aniWindow:Play("t_window_04_t_out")
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self._mapNode.aniBlur:SetTrigger("tOut")
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self:AddTimer(1, 0.2, "Close", true, true, true)
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EventManager.Hit(EventId.TemporaryBlockInput, 0.2)
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else
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self._mapNode.aniBlur2.gameObject:SetActive(false)
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self:Close()
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end
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end
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function DiscPreviewCtrl:Close()
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self._mapNode.t_window:SetActive(false)
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EventManager.Hit(EventId.ClosePanel, PanelId.DiscPreview)
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end
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function DiscPreviewCtrl:Refresh()
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self.tbDisc = {}
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local mapItemCfgData = ConfigTable.GetData_Item(self.nCYOId)
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if not mapItemCfgData then
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return
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end
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local mapItemUseCfg = decodeJson(mapItemCfgData.UseArgs)
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for sTid, nCount in pairs(mapItemUseCfg) do
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local nItemTid = tonumber(sTid)
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if nItemTid ~= nil then
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local mapDisc = PlayerData.Disc:GenerateLocalDiscData(nItemTid)
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table.insert(self.tbDisc, mapDisc)
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end
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end
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local sort = function(a, b)
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return a.nRarity < b.nRarity or a.nRarity == b.nRarity and a.nEET < b.nEET or a.nRarity == b.nRarity and a.nEET == b.nEET and a.nId < b.nId
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end
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table.sort(self.tbDisc, sort)
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self.tbGridCtrl = {}
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self.nCurSelectItem = 1
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if #self.tbDisc > 0 then
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self._mapNode.srDiscList:SetAnim(0.05)
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self._mapNode.srDiscList:Init(#self.tbDisc, self, self.OnGridRefresh, self.OnGridBtnClick, true)
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end
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self.nCurTab = 1
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for i = 1, 2 do
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self._mapNode.imgOn[i]:SetActive(i == self.nCurTab)
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self._mapNode.imgOff[i]:SetActive(i ~= self.nCurTab)
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end
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self:RefreshInfo(self.tbDisc[self.nCurSelectItem])
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end
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function DiscPreviewCtrl:OnGridRefresh(goGrid, gridIndex)
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if self.tbGridCtrl[goGrid] == nil then
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local mapCtrl = self:BindCtrlByNode(goGrid, "Game.UI.TemplateEx.TemplateDiscPreviewItemCtrl")
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self.tbGridCtrl[goGrid] = mapCtrl
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end
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local nIdx = gridIndex
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if nIdx ~= nil then
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nIdx = nIdx + 1
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else
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return
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end
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local nItemTid = self.tbDisc[nIdx].nId
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local mapItemCfgData = ConfigTable.GetData_Item(nItemTid)
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if not mapItemCfgData then
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return
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end
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self.tbGridCtrl[goGrid]:Refresh(nItemTid, self.tbDisc[nIdx].nLevel)
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self.tbGridCtrl[goGrid]:SetSelect(nIdx == self.nCurSelectItem)
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end
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function DiscPreviewCtrl:OnGridBtnClick(goGrid, gridIndex)
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local nIdx = gridIndex
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if nIdx ~= nil then
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nIdx = nIdx + 1
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else
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return
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end
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if nIdx == self.nCurSelectItem then
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return
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end
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local rtItemBefore = self._mapNode.ItemContent:Find(tostring(self.nCurSelectItem - 1))
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if rtItemBefore ~= nil and self.tbGridCtrl[rtItemBefore.gameObject] ~= nil then
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self.tbGridCtrl[rtItemBefore.gameObject]:SetSelect(false)
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end
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if self.tbGridCtrl[goGrid] ~= nil then
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self.tbGridCtrl[goGrid]:SetSelect(true)
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end
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self.nCurSelectItem = nIdx
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self:RefreshInfo(self.tbDisc[nIdx])
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end
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function DiscPreviewCtrl:SwitchTab()
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self._mapNode.DiscSkill:SetActive(self.nCurTab == 1)
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self._mapNode.DiscNote:SetActive(self.nCurTab == 2)
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end
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function DiscPreviewCtrl:RefreshInfo(mapDisc)
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self.mapSelectDisc = mapDisc
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NovaAPI.SetTMPText(self._mapNode.txtDiscName, self.mapSelectDisc.sName)
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local sName = AllEnum.ElementIconType.Icon .. self.mapSelectDisc.nEET
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self:SetAtlasSprite(self._mapNode.imgDiscEET, "12_rare", sName)
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for i = 1, 3 do
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local nTag = mapDisc.tbTag[i]
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if nTag then
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self._mapNode.imgTag[i]:SetActive(true)
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NovaAPI.SetTMPText(self._mapNode.txtTag[i], ConfigTable.GetData("DiscTag", nTag).Title)
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else
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self._mapNode.imgTag[i]:SetActive(false)
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end
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end
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local tbAttr = self.mapSelectDisc.mapAttrBase
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local i = 1
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for _, mapAttachAttr in pairs(AllEnum.AttachAttr) do
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local mapAttr = tbAttr[mapAttachAttr.sKey]
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if mapAttr.Value > 0 then
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self._mapNode.goProperty[i]:SetItemProperty(mapAttr.Key, mapAttr.Value, nil, true)
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i = i + 1
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end
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end
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self:RefreshSkill()
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self:SwitchTab()
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end
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function DiscPreviewCtrl:RefreshSkill()
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local nMainSkillId = self.mapSelectDisc.nMainSkillId
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if nMainSkillId then
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self._mapNode.goMainSkill:SetActive(true)
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local mapCfg = ConfigTable.GetData("MainSkill", nMainSkillId)
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if mapCfg then
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self:SetPngSprite(self._mapNode.imgMainSkillIcon, mapCfg.Icon .. AllEnum.DiscSkillIconSurfix.Small)
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self:SetPngSprite(self._mapNode.imgMainSkillIconBg, mapCfg.IconBg .. AllEnum.DiscSkillIconSurfix.Small)
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NovaAPI.SetTMPText(self._mapNode.txtMainSkillName, mapCfg.Name)
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self:SetAtlasSprite(self._mapNode.goMainLevel, "12_rare", AllEnum.FrameType_New.DiscLimitS .. AllEnum.FrameColor_New[self.mapSelectDisc.nRarity] .. "_0" .. self.mapSelectDisc.nStar + 1)
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NovaAPI.SetImageNativeSize(self._mapNode.goMainLevel)
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local sDesc = UTILS.ParseParamDesc(mapCfg.Desc, mapCfg)
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NovaAPI.SetTMPText(self._mapNode.txtMainSkillDesc, sDesc)
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end
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else
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self._mapNode.goMainSkill:SetActive(false)
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end
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self.tbSubLayer = nil
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self.tbSubMaxLayer = nil
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self:RefreshSubSkill()
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for i = 1, 3 do
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self._mapNode.btnNote[i].gameObject:SetActive(self.mapSelectDisc.tbSubNoteSkills[i])
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if self.mapSelectDisc.tbSubNoteSkills[i] then
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local nImgCount = 2
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self:SetPngSprite(self._mapNode.imgNoteCount[i], "UI/big_sprites/zs_outfit_lv_" .. nImgCount)
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NovaAPI.SetImageNativeSize(self._mapNode.imgNoteCount[i])
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local mapNote = ConfigTable.GetData("SubNoteSkill", self.mapSelectDisc.tbSubNoteSkills[i].nId)
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if mapNote then
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self:SetPngSprite(self._mapNode.imgNoteIcon[i], mapNote.Icon)
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NovaAPI.SetTMPText(self._mapNode.txtNoteName[i], mapNote.Name)
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NovaAPI.SetTMPText(self._mapNode.txtNoteDesc[i], mapNote.BriefDesc)
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NovaAPI.SetTMPText(self._mapNode.txtNoteLv[i], orderedFormat(ConfigTable.GetUIText("Note_Count"), self.mapSelectDisc.tbSubNoteSkills[i].nCount))
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end
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end
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end
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NovaAPI.SetVerticalNormalizedPosition(self._mapNode.ScrollView, 1)
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end
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function DiscPreviewCtrl:RefreshSubSkill()
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if not self.tbSubLayer then
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self.tbSubLayer = {}
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end
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if not self.tbSubMaxLayer then
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self.tbSubMaxLayer = {}
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end
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local tbSubSkillGroupId = self.mapSelectDisc.tbSubSkillGroupId
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self._mapNode.goSubSkill:SetActive(next(tbSubSkillGroupId))
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for i = 1, 2 do
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if tbSubSkillGroupId[i] then
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self._mapNode.rtSubBg[i]:SetActive(true)
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local tbGroup = CacheTable.GetData("_SecondarySkill", tbSubSkillGroupId[i])
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if tbGroup then
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if not self.tbSubLayer[i] then
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self.tbSubLayer[i] = 1
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end
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if not self.tbSubMaxLayer[i] then
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self.tbSubMaxLayer[i] = #tbGroup
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end
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NovaAPI.SetTMPText(self._mapNode.txtSubSkillLevel[i], orderedFormat(ConfigTable.GetUIText("Disc_SubSkill_Level"), self.tbSubLayer[i]))
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self._mapNode.imgPrevOn[i]:SetActive(self.tbSubLayer[i] > 1)
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self._mapNode.imgPrevOff[i]:SetActive(self.tbSubLayer[i] == 1)
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self._mapNode.imgNextOn[i]:SetActive(self.tbSubLayer[i] < self.tbSubMaxLayer[i])
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self._mapNode.imgNextOff[i]:SetActive(self.tbSubLayer[i] == self.tbSubMaxLayer[i])
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local mapCfg = tbGroup[self.tbSubLayer[i]]
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if mapCfg then
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self:SetPngSprite(self._mapNode.imgSubSkillIcon[i], mapCfg.Icon .. AllEnum.DiscSkillIconSurfix.Small)
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self:SetPngSprite(self._mapNode.imgSubSkillIconBg[i], mapCfg.IconBg .. AllEnum.DiscSkillIconSurfix.Small)
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NovaAPI.SetTMPText(self._mapNode.txtSubSkillName[i], mapCfg.Name)
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local sDesc = UTILS.ParseParamDesc(mapCfg.Desc, mapCfg)
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NovaAPI.SetTMPText(self._mapNode.txtSubSkillDesc[i], sDesc)
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local tbActiveNote = decodeJson(mapCfg.NeedSubNoteSkills)
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local j = 1
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for nNeed = 1, 3 do
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self._mapNode["imgNeedNoteBg" .. i .. "_"][nNeed]:SetActive(false)
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end
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for k, v in pairs(tbActiveNote) do
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local nNoteId = tonumber(k)
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local nNoteCount = tonumber(v)
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if nNoteId then
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local mapNote = ConfigTable.GetData("SubNoteSkill", nNoteId)
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if mapNote then
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self._mapNode["imgNeedNoteBg" .. i .. "_"][j]:SetActive(true)
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self:SetPngSprite(self._mapNode["imgNeedNoteIcon" .. i .. "_"][j], mapNote.Icon .. AllEnum.DiscSkillIconSurfix.Small)
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NovaAPI.SetTMPText(self._mapNode["txtNeedNoteName" .. i .. "_"][j], mapNote.Name)
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NovaAPI.SetTMPText(self._mapNode["txtNoteActiveLv" .. i .. "_"][j], orderedFormat(ConfigTable.GetUIText("Disc_SubSkill_ActiveLevel"), nNoteCount))
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j = j + 1
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end
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end
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end
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end
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end
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else
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self._mapNode.rtSubBg[i]:SetActive(false)
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end
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end
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end
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function DiscPreviewCtrl:Awake()
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self._mapNode.t_window:SetActive(false)
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self.bBlur = false
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local tbParam = self:GetPanelParam()
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if type(tbParam) == "table" then
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self.nCYOId = tbParam[1]
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self.bBlur = tbParam[2]
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end
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end
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function DiscPreviewCtrl:OnEnable()
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self:Open()
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end
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function DiscPreviewCtrl:OnDisable()
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for k, v in pairs(self.tbGridCtrl) do
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self:UnbindCtrlByNode(v)
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self.tbGridCtrl[k] = nil
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end
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self.tbGridCtrl = {}
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end
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function DiscPreviewCtrl:OnDestroy()
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end
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function DiscPreviewCtrl:OnBtnClick_Close()
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self:PlayOutAni()
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end
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function DiscPreviewCtrl:OnBtnClick_Tab(btn, nIndex)
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if nIndex == self.nCurTab then
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return
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end
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for i = 1, 2 do
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self._mapNode.imgOn[i]:SetActive(i == nIndex)
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self._mapNode.imgOff[i]:SetActive(i ~= nIndex)
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end
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self.nCurTab = nIndex
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self:SwitchTab()
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end
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function DiscPreviewCtrl:OnBtnClick_Prev(btn, nIndex)
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if self.tbSubLayer and self.tbSubLayer[nIndex] == 1 then
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return
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end
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self.tbSubLayer[nIndex] = self.tbSubLayer[nIndex] - 1
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self:RefreshSubSkill()
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end
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function DiscPreviewCtrl:OnBtnClick_Next(btn, nIndex)
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if self.tbSubMaxLayer and self.tbSubLayer and self.tbSubLayer[nIndex] == self.tbSubMaxLayer[nIndex] then
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return
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end
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self.tbSubLayer[nIndex] = self.tbSubLayer[nIndex] + 1
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self:RefreshSubSkill()
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end
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function DiscPreviewCtrl:OnLinkClick_Word(link, sWordId)
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UTILS.ClickWordLink(link, sWordId)
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end
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function DiscPreviewCtrl:OnBtnClick_Note(btn, nIndex)
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local mapNote = self.mapSelectDisc.tbSubNoteSkills[nIndex]
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if not mapNote then
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return
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end
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local tbNote = {}
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for _, v in ipairs(self.mapSelectDisc.tbSubNoteSkills) do
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tbNote[v.nId] = v.nCount
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end
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EventManager.Hit(EventId.OpenPanel, PanelId.NoteSkill, tbNote, mapNote.nId, false)
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end
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function DiscPreviewCtrl:OnBtnClick_Sample(btn)
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local tbId = {}
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|
for _, v in ipairs(self.tbDisc) do
|
|
table.insert(tbId, v.nId)
|
|
end
|
|
EventManager.Hit(EventId.OpenPanel, PanelId.DiscSample, self.mapSelectDisc.nId, false, tbId)
|
|
end
|
|
return DiscPreviewCtrl
|