Files
StellaSora_DataLua/lua/game/ui/gachaex/gachanewbiereplaceresultctrl.lua
T
SL1900 5e0d58cfad Initial version - 1.2.0.60
EN: 1.2.0.60
CN: 1.2.0.61
JP: 1.2.0.63
KR: 1.2.0.67
2025-12-03 01:00:00 +09:00

91 lines
2.5 KiB
Lua

local GachaNewBieReplaceResultCtrl = class("GachaNewBieReplaceResultCtrl", BaseCtrl)
GachaNewBieReplaceResultCtrl._mapNodeConfig = {
txtWindowTitle = {
sComponentName = "TMP_Text",
sLanguageId = "Gacha_NewBieReplaceTitle"
},
txtBtnCancel = {
sComponentName = "TMP_Text",
sLanguageId = "Gacha_NewBieReplaceCancel"
},
txtBtnOk = {
sComponentName = "TMP_Text",
sLanguageId = "Gacha_NewBieReplaceOk"
},
GachaNewBieShowRecordItemC = {
sCtrlName = "Game.UI.GachaEx.GachaNewBieShowRecordItemCtrl"
},
GachaNewBieShowRecordItem = {
sCtrlName = "Game.UI.GachaEx.GachaNewBieShowRecordItemCtrl"
},
btnClose = {
sComponentName = "UIButton",
callback = "OnBtnClick_Close"
},
btnCancel = {
sComponentName = "UIButton",
callback = "OnBtnClick_Close"
},
btnConfirm1 = {
sComponentName = "UIButton",
callback = "OnBtnClick_Confirm"
},
CloseButton = {
sComponentName = "Button",
callback = "OnBtnClick_Close"
}
}
GachaNewBieReplaceResultCtrl._mapEventConfig = {}
function GachaNewBieReplaceResultCtrl:Awake()
end
function GachaNewBieReplaceResultCtrl:FadeIn()
end
function GachaNewBieReplaceResultCtrl:FadeOut()
end
function GachaNewBieReplaceResultCtrl:OnEnable()
self.animRoot = self.gameObject:GetComponent("Animator")
self.bClose = true
end
function GachaNewBieReplaceResultCtrl:OnDisable()
end
function GachaNewBieReplaceResultCtrl:OnDestroy()
end
function GachaNewBieReplaceResultCtrl:OnBtnClick_Close()
if self.bClose then
return
end
local Close = function()
self.gameObject:SetActive(false)
end
self.animRoot:Play("t_window_04_t_out")
self:AddTimer(1, 0.2, Close, true, true, true)
self.bClose = true
end
function GachaNewBieReplaceResultCtrl:OnBtnClick_Confirm()
if self.bClose then
return
end
local Callback = function(mapData)
EventManager.Hit("GachaNewbieReplaceRecordOver")
end
PlayerData.Gacha:SendGachaNewbieSaveReq(self.curPoolId, self.idx, Callback)
self.bClose = true
end
function GachaNewBieReplaceResultCtrl:SetItems(id, idx)
self.curPoolId = id
self.idx = idx
local newbieData = PlayerData.Gacha:GetGachaNewbieData(self.curPoolId)
if newbieData == nil then
return
end
self._mapNode.GachaNewBieShowRecordItemC:SetItems(newbieData.Temp, 0)
self._mapNode.GachaNewBieShowRecordItem:SetItems(newbieData.Cards[idx], idx)
local wait = function()
coroutine.yield(CS.UnityEngine.WaitForEndOfFrame())
self.animRoot:Play("t_window_04_t_in")
end
cs_coroutine.start(wait)
self.bClose = false
end
return GachaNewBieReplaceResultCtrl