fb98bcdc16
EN: 1.13.0.126 CN: 1.13.0.126 JP: 1.13.0.130 KR: 1.13.0.132
137 lines
12 KiB
JSON
137 lines
12 KiB
JSON
{
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"SoldierStrategyCard.2010101.1": "Bundle Sale",
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"SoldierStrategyCard.2010101.2": "Gain 10 Talent Gold for every 5 pieces sold.",
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"SoldierStrategyCard.2010101.3": "Gain 10 Talent Gold for every 5 pieces sold.",
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"SoldierStrategyCard.2010102.1": "Growth Plan",
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"SoldierStrategyCard.2010102.2": "Gain 2 Talent Gold each time a 2★ 1-cost piece is combined.",
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"SoldierStrategyCard.2010102.3": "Gain 2 Talent Gold each time a 2★ 1-cost piece is combined.",
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"SoldierStrategyCard.2010103.1": "Bonus Reward",
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"SoldierStrategyCard.2010103.2": "Gain 1 Talent Gold for each battle victory.",
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"SoldierStrategyCard.2010103.3": "Gain 1 Talent Gold for each battle victory.",
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"SoldierStrategyCard.2010104.1": "Sunk Cost",
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"SoldierStrategyCard.2010104.2": "The first time you reach a 3-loss streak, gain 5 Talent Gold upon entering the next node.",
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"SoldierStrategyCard.2010104.3": "The first time you reach a 3-loss streak, gain 5 Talent Gold upon entering the next node.",
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"SoldierStrategyCard.2010105.1": "Bonus Refresh",
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"SoldierStrategyCard.2010105.2": "Purchasing Shop EXP has a chance to grant 1 free Shop refresh.",
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"SoldierStrategyCard.2010105.3": "Purchasing Shop EXP has a chance to grant 1 free Shop refresh.",
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"SoldierStrategyCard.2010106.1": "Node Subsidy",
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"SoldierStrategyCard.2010106.2": "Gain 4 Talent Gold for every 4 nodes entered.",
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"SoldierStrategyCard.2010106.3": "Gain 4 Talent Gold for every 4 nodes entered.",
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"SoldierStrategyCard.2010107.1": "Squad Replenishment",
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"SoldierStrategyCard.2010107.2": "Gain 1 random 2-cost piece for every 5 1-cost pieces purchased.",
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"SoldierStrategyCard.2010107.3": "Gain 1 random 2-cost piece for every 5 1-cost pieces purchased.",
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"SoldierStrategyCard.2010108.1": "Refresh Rebate",
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"SoldierStrategyCard.2010108.2": "Gain 2 Talent Gold for every 8 Shop refreshes.",
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"SoldierStrategyCard.2010108.3": "Gain 2 Talent Gold for every 8 Shop refreshes.",
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"SoldierStrategyCard.2010109.1": "Talent Development",
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"SoldierStrategyCard.2010109.2": "Gain 1 random 2-cost piece each time a 2★ 2-cost piece is combined.",
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"SoldierStrategyCard.2010109.3": "Gain 1 random 2-cost piece each time a 2★ 2-cost piece is combined.",
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"SoldierStrategyCard.2010110.1": "Calm Insurance",
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"SoldierStrategyCard.2010110.2": "Gain 20 Talent Gold the first time SAN drops below 20.",
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"SoldierStrategyCard.2010110.3": "Gain 20 Talent Gold the first time SAN drops below 20.",
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"SoldierStrategyCard.2010111.1": "Rational Decision",
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"SoldierStrategyCard.2010111.2": "Gain 4 EXP upon clearing a node if SAN is above 60.",
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"SoldierStrategyCard.2010111.3": "Gain 4 EXP upon clearing a node if SAN is above 60.",
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"SoldierStrategyCard.2010112.1": "Rising from Failure",
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"SoldierStrategyCard.2010112.2": "Gain 2 EXP for each battle loss.",
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"SoldierStrategyCard.2010112.3": "Gain 2 EXP for each battle loss.",
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"SoldierStrategyCard.2010113.1": "Elite Program",
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"SoldierStrategyCard.2010113.2": "Gain 5 Talent Gold each time a 3-cost piece is upgraded to 2★.",
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"SoldierStrategyCard.2010113.3": "Gain 5 Talent Gold each time a 3-cost piece is upgraded to 2★.",
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"SoldierStrategyCard.2010201.1": "Trading Profit",
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"SoldierStrategyCard.2010201.2": "Gain 1 Talent Gold for every 10 pieces sold.",
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"SoldierStrategyCard.2010201.3": "Gain 1 Talent Gold for every 10 pieces sold.",
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"SoldierStrategyCard.2010202.1": "Trade Opportunity",
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"SoldierStrategyCard.2010202.2": "Every 5 pieces sold has a chance to grant a free refresh.",
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"SoldierStrategyCard.2010202.3": "Every 5 pieces sold has a chance to grant a free refresh.",
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"SoldierStrategyCard.2010203.1": "Expansion Plan",
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"SoldierStrategyCard.2010203.2": "Gain 4 Talent Gold and 1 random 2-cost piece for the first time a 2★ 3-cost piece is combined.",
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"SoldierStrategyCard.2010203.3": "Gain 4 Talent Gold and 1 random 2-cost piece for the first time a 2★ 3-cost piece is combined.",
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"SoldierStrategyCard.2010204.1": "Another Refresh",
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"SoldierStrategyCard.2010204.2": "Each Shop refresh has a chance to grant a free refresh.",
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"SoldierStrategyCard.2010204.3": "Each Shop refresh has a chance to grant a free refresh.",
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"SoldierStrategyCard.2010205.1": "Storage Upgrade",
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"SoldierStrategyCard.2010205.2": "Gain 2 free Shop refreshes. After that, each Shop upgrade grants 2 free refreshes.",
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"SoldierStrategyCard.2010205.3": "Gain 2 free Shop refreshes. After that, each Shop upgrade grants 2 free refreshes.",
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"SoldierStrategyCard.2010206.1": "Hot Streak",
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"SoldierStrategyCard.2010206.2": "The first time you reach a 5-win streak, gain 20 Talent Gold and 1 random 3★ 2-cost piece.",
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"SoldierStrategyCard.2010206.3": "The first time you reach a 5-win streak, gain 20 Talent Gold and 1 random 3★ 2-cost piece.",
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"SoldierStrategyCard.2010207.1": "Radical Investment",
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"SoldierStrategyCard.2010207.2": "Gain 5 Talent Gold upon entering a node if SAN is below 30.",
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"SoldierStrategyCard.2010207.3": "Gain 5 Talent Gold upon entering a node if SAN is below 30.",
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"SoldierStrategyCard.2010208.1": "Steady Build-Up",
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"SoldierStrategyCard.2010208.2": "Gain 5 EXP upon entering a node with 60 Talent Gold.",
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"SoldierStrategyCard.2010208.3": "Gain 5 EXP upon entering a node with 60 Talent Gold.",
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"SoldierStrategyCard.2010209.1": "Talent Pool",
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"SoldierStrategyCard.2010209.2": "Gain 1 random non-human piece for every 20 Talent Gold spent.",
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"SoldierStrategyCard.2010209.3": "Gain 1 random non-human piece for every 20 Talent Gold spent.",
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"SoldierStrategyCard.2010210.1": "Leadership Plan",
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"SoldierStrategyCard.2010210.2": "Gain 8 Talent Gold and 1 random 3-cost piece for the first time a 2★ 4-cost piece is combined.",
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"SoldierStrategyCard.2010210.3": "Gain 8 Talent Gold and 1 random 3-cost piece for the first time a 2★ 4-cost piece is combined.",
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"SoldierStrategyCard.2010211.1": "Strategic Retreat",
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"SoldierStrategyCard.2010211.2": "Gain 4 SAN and 4 Talent Gold for every 2 consecutive losses.",
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"SoldierStrategyCard.2010211.3": "Gain 4 SAN and 4 Talent Gold for every 2 consecutive losses.",
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"SoldierStrategyCard.2010212.1": "Cumulative Growth",
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"SoldierStrategyCard.2010212.2": "Gain 1 random 3-cost piece for every eight 3-cost pieces purchased.",
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"SoldierStrategyCard.2010212.3": "Gain 1 random 3-cost piece for every eight 3-cost pieces purchased.",
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"SoldierStrategyCard.2010213.1": "Fame to Fortune",
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"SoldierStrategyCard.2010213.2": "Gain 3 Talent Gold upon entering a new node for 3 deployed 3-cost pieces.",
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"SoldierStrategyCard.2010213.3": "Gain 3 Talent Gold upon entering a new node for 3 deployed 3-cost pieces.",
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"SoldierStrategyCard.2010214.1": "Elite Recruitment",
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"SoldierStrategyCard.2010214.2": "Once the Shop reaches Lv. 7, gain 1 random 3-cost piece upon entering each node.",
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"SoldierStrategyCard.2010214.3": "Once the Shop reaches Lv. 7, gain 1 random 3-cost piece upon entering each node.",
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"SoldierStrategyCard.2010215.1": "Rare Guest",
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"SoldierStrategyCard.2010215.2": "2★ pieces can appear in the Shop.",
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"SoldierStrategyCard.2010215.3": "2★ pieces can appear in the Shop.",
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"SoldierStrategyCard.2010216.1": "Romantic Lineup",
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"SoldierStrategyCard.2010216.2": "Once the Shop reaches Lv. 8, upon entering each new node, transform the leftmost piece on the bench into a random piece of the same cost.",
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"SoldierStrategyCard.2010216.3": "Once the Shop reaches Lv. 8, upon entering each new node, transform the leftmost piece on the bench into a random piece of the same cost.",
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"SoldierStrategyCard.2010217.1": "Fortune Overload",
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"SoldierStrategyCard.2010217.2": "Automatically sells all deployed pieces for double their value, and halves the current HP of all pieces for the next 3 battles.",
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"SoldierStrategyCard.2010217.3": "Automatically sells all deployed pieces for double their value, and halves the current HP of all pieces for the next 3 battles.",
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"SoldierStrategyCard.2010218.1": "Natural Revelation",
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"SoldierStrategyCard.2010218.2": "Upon entering a new node, gain 3 Shop EXP for every 3 deployed non-human pieces.",
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"SoldierStrategyCard.2010218.3": "Upon entering a new node, gain 3 Shop EXP for every 3 deployed non-human pieces.",
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"SoldierStrategyCard.2010219.1": "Closed Construction",
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"SoldierStrategyCard.2010219.2": "Disables Shop refreshes for the next 3 nodes, but grants 4 Shop EXP upon entering each node.",
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"SoldierStrategyCard.2010219.3": "Disables Shop refreshes for the next 3 nodes, but grants 4 Shop EXP upon entering each node.",
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"SoldierStrategyCard.2010301.1": "Smart Storage",
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"SoldierStrategyCard.2010301.2": "Once the Shop reaches Lv. 8, buying Shop EXP grants a free refresh.",
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"SoldierStrategyCard.2010301.3": "Once the Shop reaches Lv. 8, buying Shop EXP grants a free refresh.",
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"SoldierStrategyCard.2010302.1": "Ultra-Risk Fortune",
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"SoldierStrategyCard.2010302.2": "Lose 30 SAN and double your current Talent Gold.",
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"SoldierStrategyCard.2010302.3": "Lose 30 SAN and double your current Talent Gold.",
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"SoldierStrategyCard.2010303.1": "Cunning Sacrifice",
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"SoldierStrategyCard.2010303.2": "Swap your current SAN and Talent Gold.",
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"SoldierStrategyCard.2010303.3": "Swap your current SAN and Talent Gold.",
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"SoldierStrategyCard.2010304.1": "Comeback Threshold",
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"SoldierStrategyCard.2010304.2": "When SAN drops to 0 for the first time, immediately restore 30 SAN and gain 40 Talent Gold.",
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"SoldierStrategyCard.2010304.3": "When SAN drops to 0 for the first time, immediately restore 30 SAN and gain 40 Talent Gold.",
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"SoldierStrategyCard.2010305.1": "Premium Talent Pool",
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"SoldierStrategyCard.2010305.2": "Each Shop refresh transforms a random piece in the Shop into a random piece that costs 1 more.",
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"SoldierStrategyCard.2010305.3": "Each Shop refresh transforms a random piece in the Shop into a random piece that costs 1 more.",
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"SoldierStrategyCard.2010306.1": "Irony of Fate",
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"SoldierStrategyCard.2010306.2": "Gain an Advantage Die: For all subsequent Opportunity checks, roll 2 dice and use the higher result.",
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"SoldierStrategyCard.2010306.3": "Gain an Advantage Die: For all subsequent Opportunity checks, roll 2 dice and use the higher result.",
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"SoldierStrategyCard.2010307.1": "Ultimate Romance",
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"SoldierStrategyCard.2010307.2": "Upon entering a node, transform the leftmost piece on the bench into a random piece of the same cost.",
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"SoldierStrategyCard.2010307.3": "Upon entering a node, transform the leftmost piece on the bench into a random piece of the same cost.",
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"SoldierStrategyCard.2010308.1": "Triple Triumph",
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"SoldierStrategyCard.2010308.2": "Gain 10 Talent Gold for every 3-win streak.",
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"SoldierStrategyCard.2010308.3": "Gain 10 Talent Gold for every 3-win streak.",
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"SoldierStrategyCard.2010309.1": "Beacon of Victory",
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"SoldierStrategyCard.2010309.2": "Gain 10 Talent Gold at Nodes 6, 13, and 20.",
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"SoldierStrategyCard.2010309.3": "Gain 10 Talent Gold at Nodes 6, 13, and 20.",
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"SoldierStrategyCard.2010310.1": "Savior in Crisis",
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"SoldierStrategyCard.2010310.2": "Gain 1 random 1★ 5-cost piece for every 3-loss streak.",
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"SoldierStrategyCard.2010310.3": "Gain 1 random 1★ 5-cost piece for every 3-loss streak.",
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"SoldierStrategyCard.2010311.1": "The Gambler's Abyss",
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"SoldierStrategyCard.2010311.2": "Set SAN to 1 and immediately gain 60 Talent Gold.",
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"SoldierStrategyCard.2010311.3": "Set SAN to 1 and immediately gain 60 Talent Gold.",
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"SoldierStrategyCard.2010312.1": "Call to Arms",
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"SoldierStrategyCard.2010312.2": "Imperial Guard Trait Count +1",
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"SoldierStrategyCard.2010312.3": "Imperial Guard Trait Count +1",
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"SoldierStrategyCard.2010313.1": "Ashwind's Call",
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"SoldierStrategyCard.2010313.2": "Ashwind Clan Trait Count +1",
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"SoldierStrategyCard.2010313.3": "Ashwind Clan Trait Count +1"
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} |