Hotfix - 1.11.0.116
EN: 1.11.0.116 CN: 1.11.0.117 JP: 1.11.0.121 KR: 1.11.0.121
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@@ -83,6 +83,7 @@ function ScoreBossLevel:CalCharFixedEffect(nCharId, bMainChar, tbDiscId)
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return stActorInfo
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end
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function ScoreBossLevel:OnEvent_LoadLevelRefresh()
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EventManager.Hit("ResetBossHUD")
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self.isCanPause = true
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local mapAllEft, mapDiscEft, mapNoteEffect, tbNoteInfo = PlayerData.Build:GetBuildAllEft(self.mapBuildData.nBuildId)
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safe_call_cs_func(CS.AdventureModuleHelper.SetNoteInfo, tbNoteInfo)
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@@ -7970,7 +7970,7 @@ return {
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param = {
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0,
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"avg3_999",
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"如果不能满足她的审美要求,就会被她判定为“没品位的人”直接拉黑,不过该交的货也不会差你的,这也算是斯帕克拉的特色了。",
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"如果不能满足她的审美要求,就会被她判定为“没品味的人”直接拉黑,不过该交的货也不会差你的,这也算是斯帕克拉的特色了。",
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0,
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"",
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false,
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@@ -632,6 +632,10 @@ function BossHUDCtrl:OpenUI(bossId, nDataId, nType, nBloodType, bRefresh)
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printError(string.format("boss血条已被EntityId为%d绑定 %d重复绑定不生效", self.bossId, bossId))
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return
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end
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local info = AdventureModuleHelper.GetEntityInfo(bossId)
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if info == nil then
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return
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end
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if not bRefresh then
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self:InitUI(bossId, nDataId, nType, nBloodType)
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else
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@@ -110,6 +110,18 @@ local OnEvent_AvgSTEnd = function(_)
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func_AvgSTEnd()
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end
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end
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function AvgManager.ForceCloseAll(_)
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if objAvgPanel ~= nil then
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objAvgPanel:_PreExit()
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objAvgPanel:_Exit()
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objAvgPanel:_Destroy()
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objAvgPanel = nil
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end
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OnEvent_AvgBBEnd(_)
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bInAvg = false
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nTransitionType = 0
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NovaAPI.SetScreenSleepTimeout(false)
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end
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local function Uninit(_)
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if objAvgPanel ~= nil then
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OnEvent_AvgSTEnd(_)
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@@ -119,6 +131,7 @@ local function Uninit(_)
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OnEvent_AvgBBEnd(_)
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EventManager.Remove(EventId.AvgBubbleShow, AvgManager, OnEvent_AvgBBStart)
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EventManager.Remove(EventId.AvgBubbleExit, AvgManager, OnEvent_AvgBBEnd)
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EventManager.Remove("ForceCloseAllBeforeBackLogin", AvgManager, AvgManager.ForceCloseAll)
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EventManager.Remove(EventId.CSLuaManagerShutdown, AvgManager, Uninit)
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end
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function AvgManager.Init()
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@@ -126,6 +139,7 @@ function AvgManager.Init()
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EventManager.Add("StoryDialog_DialogEnd", AvgManager, OnEvent_AvgSTEnd)
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EventManager.Add(EventId.AvgBubbleShow, AvgManager, OnEvent_AvgBBStart)
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EventManager.Add(EventId.AvgBubbleExit, AvgManager, OnEvent_AvgBBEnd)
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EventManager.Add("ForceCloseAllBeforeBackLogin", AvgManager, AvgManager.ForceCloseAll)
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EventManager.Add(EventId.CSLuaManagerShutdown, AvgManager, Uninit)
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end
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function AvgManager.CheckInAvg()
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@@ -509,11 +509,9 @@ function PanelManager.Home()
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DoBackToTarget(nBackToIdx)
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end
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function PanelManager.OnConfirmBackToLogIn()
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if objCurPanel == nil then
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return
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end
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EventManager.Hit("ForceCloseAllBeforeBackLogin")
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PanelManager.CloseAllDisposablePanel()
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if objCurPanel._bAddToBackHistory ~= true then
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if objCurPanel ~= nil and objCurPanel._bAddToBackHistory ~= true then
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objCurPanel:_PreExit()
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objCurPanel:_Exit()
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objCurPanel:_Destroy()
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+4
-4
@@ -1,4 +1,4 @@
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EN: 1.11.0.115
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CN: 1.11.0.116
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JP: 1.11.0.120
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KR: 1.11.0.120
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EN: 1.11.0.116
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CN: 1.11.0.117
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JP: 1.11.0.121
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KR: 1.11.0.121
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