Hotfix - 1.11.0.116

EN: 1.11.0.116
CN: 1.11.0.117
JP: 1.11.0.121
KR: 1.11.0.121
This commit is contained in:
SL1900
2026-06-05 18:00:00 +09:00
parent 17c041b62e
commit 9ea60affcc
7 changed files with 26 additions and 9 deletions
@@ -83,6 +83,7 @@ function ScoreBossLevel:CalCharFixedEffect(nCharId, bMainChar, tbDiscId)
return stActorInfo
end
function ScoreBossLevel:OnEvent_LoadLevelRefresh()
EventManager.Hit("ResetBossHUD")
self.isCanPause = true
local mapAllEft, mapDiscEft, mapNoteEffect, tbNoteInfo = PlayerData.Build:GetBuildAllEft(self.mapBuildData.nBuildId)
safe_call_cs_func(CS.AdventureModuleHelper.SetNoteInfo, tbNoteInfo)
+1 -1
View File
@@ -7970,7 +7970,7 @@ return {
param = {
0,
"avg3_999",
"如果不能满足她的审美要求,就会被她判定为“没品的人”直接拉黑,不过该交的货也不会差你的,这也算是斯帕克拉的特色了。",
"如果不能满足她的审美要求,就会被她判定为“没品的人”直接拉黑,不过该交的货也不会差你的,这也算是斯帕克拉的特色了。",
0,
"",
false,
+4
View File
@@ -632,6 +632,10 @@ function BossHUDCtrl:OpenUI(bossId, nDataId, nType, nBloodType, bRefresh)
printError(string.format("boss血条已被EntityId为%d绑定 %d重复绑定不生效", self.bossId, bossId))
return
end
local info = AdventureModuleHelper.GetEntityInfo(bossId)
if info == nil then
return
end
if not bRefresh then
self:InitUI(bossId, nDataId, nType, nBloodType)
else