8c4bd41668
EN: 1.13.0.124 CN: 1.13.0.124 JP: 1.13.0.128 KR: 1.13.0.130
90 lines
10 KiB
JSON
90 lines
10 KiB
JSON
{
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"SoldierPartner.10101.1": "New Star",
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"SoldierPartner.10101.2": "Casting a skill grants 1 stack of Daisy",
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"SoldierPartner.10102.1": "New Star",
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"SoldierPartner.10102.2": "Casting a skill grants 2 stacks of Daisy",
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"SoldierPartner.10103.1": "New Star",
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"SoldierPartner.10103.2": "Casting a skill grants 3 stacks of Daisy",
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"SoldierPartner.10201.1": "Post Haste",
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"SoldierPartner.10201.2": "Grants 1 stack of Wet Mist each time, up to 5 stacks",
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"SoldierPartner.10202.1": "Post Haste",
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"SoldierPartner.10202.2": "Applies 2 stacks of Wet Mist each time, up to 10 stacks. At 10 stacks, Wet Mist is converted into 1 stack of Condensation.\n- Condensation: Stuns the target, increasing <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_DmgPlusRcd\" tint></color> DMG taken by 50% for 5s.",
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"SoldierPartner.10301.1": "Petal Bloom",
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"SoldierPartner.10301.2": "Gain 6<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Energy\" tint></color>, 3%<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>",
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"SoldierPartner.10302.1": "Petal Bloom",
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"SoldierPartner.10302.2": "Gains 12<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Energy\" tint></color>, 5%<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>",
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"SoldierPartner.10401.1": "Grace Imperium",
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"SoldierPartner.10401.2": "Applies 1 stack of Sanction Mark, up to 2 stacks.",
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"SoldierPartner.10402.1": "Grace Imperium",
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"SoldierPartner.10402.2": "Applies 1 stack of Sanction Mark, up to 3 stacks.",
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"SoldierPartner.10403.1": "Grace Imperium",
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"SoldierPartner.10403.2": "Applies 1 stack of Reckoning Mark, up to 5 stacks.\nUpon reaching 5 stacks, all marks detonate immediately, causing the target to lose HP equal to 10× the DMG of a single stack, and removing all Reckoning Marks from the target.",
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"SoldierPartner.10501.1": "Gear Spinner",
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"SoldierPartner.10501.2": "5% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>, 10% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>",
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"SoldierPartner.10502.1": "Gear Spinner",
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"SoldierPartner.10502.2": "5% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>, 20% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>\nWhenever a Gear Spinner piece casts a skill, 1 random Offense piece gains Neo Shield, up to 1 stack.\nFor every 3 skills cast by Gear Spinner pieces in Assist Slots, triggers Neo Charge once.\nNeo Shield: A shield equal to 5% of own Max HP for 6s.\nNeo Charge: Restores 3% of Max HP to all pieces.",
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"SoldierPartner.10601.1": "Imperial Guard",
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"SoldierPartner.10601.2": "After the battle starts, increases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Energy\" tint></color> by 20 and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color> by 20%.",
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"SoldierPartner.10602.1": "Imperial Guard",
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"SoldierPartner.10602.2": "After the battle starts, increases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Energy\" tint></color> by 60 and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color> by 50%.",
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"SoldierPartner.10603.1": "Imperial Guard",
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"SoldierPartner.10603.2": "After the battle starts, gains 50% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Energy\" tint></color> (min. 60) and 50% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>.\nWhen attacking enemy pieces with debuffs, increases DMG by 50%.",
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"SoldierPartner.10604.1": "Imperial Guard",
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"SoldierPartner.10604.2": "After the battle starts, gains 50% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Energy\" tint></color> (min. 60) and 50% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>.\nWhen attacking enemy pieces with debuffs, increases DMG by 50%.\nAt battle settlement, gains +1 Gold <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Coin\" tint></color> for each Imperial Guard piece participating in the battle.",
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"SoldierPartner.10701.1": "Trekker Association",
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"SoldierPartner.10701.2": "1★: Gains 1 stack every 5s, up to 6 stacks;\n2★: Gains 2 stacks every 5s, up to 8 stacks;\n3★: Gains 2 stacks every 4s, up to 12 stacks.",
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"SoldierPartner.10801.1": "Freelance Trekker",
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"SoldierPartner.10801.2": "Chitose: Increases <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>Crit Rate by 15%\nShia: Increases Crit DMG by 30% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritPower\" tint></color>",
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"SoldierPartner.10901.1": "Ashwind Clan",
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"SoldierPartner.10901.2": "Max stack limit of Besieged: 3 stack",
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"SoldierPartner.10902.1": "Ashwind Clan",
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"SoldierPartner.10902.2": "Max Besieged stacks: 5.\nFor each enemy marked with Besieged, increases Ashwind Clan pieces' <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_NormalDmg\" tint></color>Auto ATK DMG by 10% and <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>Energy Regen by 10%.",
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"SoldierPartner.10903.1": "Ashwind Clan",
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"SoldierPartner.10903.2": "Max Besieged stacks: 5.\nFor each enemy marked with Besieged, Ashwind Clan pieces gain 10% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_NormalDmg\" tint></color>, and 10% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>.\nWhen an Ashwind Clan piece defeats a chess piece marked with Besieged, increases it's <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_NormalDmg\" tint></color>ATK by 6%.",
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"SoldierPartner.10904.1": "Ashwind Clan",
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"SoldierPartner.10904.2": "Assist Ashwind Clan pieces gain 100% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color> (Max Besieged stacks: 5.)\nFor each enemy marked with Besieged, Ashwind Clan pieces gain 10% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_NormalDmg\" tint></color>, and 10% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>.\nWhen an Ashwind Clan piece defeats a Besieged target, its <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>ATK increases by 6%.",
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"SoldierPartner.11001.1": "United Harvest",
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"SoldierPartner.11001.2": "Gain 2<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Coin\" tint></color> for each battle victory and 3<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Coin\" tint></color> upon entering a new Phase.",
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"SoldierPartner.11101.1": "Forest Friends",
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"SoldierPartner.11101.2": "Triggers every 10s.",
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"SoldierPartner.11102.1": "Forest Friends",
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"SoldierPartner.11102.2": "Triggers every 8s.",
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"SoldierPartner.11103.1": "Forest Friends",
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"SoldierPartner.11103.2": "Triggers every 5s.\nWhenever a piece is defeated, Forest Friends gain 100% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_RecoveryEnergy\" tint></color>Energy Regen.",
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"SoldierPartner.11201.1": "Sherlock",
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"SoldierPartner.11201.2": "1-Star: Inherits 60% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>, inherits 10% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_MaxHp\" tint></color>;\n2-Star: Inherits 120% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>, inherits 50% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_MaxHp\" tint></color>;\n3-Star: Inherits 500% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>, inherits 100% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_MaxHp\" tint></color>",
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"SoldierPartner.11301.1": "Survival Expert",
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"SoldierPartner.11301.2": "5%<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_MaxHp\" tint></color> per squadmate",
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"SoldierPartner.11302.1": "Survival Expert",
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"SoldierPartner.11302.2": "10%<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_MaxHp\" tint></color> per squadmate",
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"SoldierPartner.11303.1": "Survival Expert",
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"SoldierPartner.11303.2": "16%<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_MaxHp\" tint></color> per squadmate",
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"SoldierPartner.11401.1": "Divine Favor",
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"SoldierPartner.11401.2": "Activates 1 Holy Aegis",
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"SoldierPartner.11402.1": "Divine Favor",
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"SoldierPartner.11402.2": "Activates 1 additional Holy Aegis (a total of 2)",
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"SoldierPartner.11501.1": "Dead Shot",
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"SoldierPartner.11501.2": "All pieces gain 5% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>, Dead Shot pieces gain an additional 5%<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>",
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"SoldierPartner.11502.1": "Dead Shot",
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"SoldierPartner.11502.2": "All pieces gain 10% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>, Dead Shot pieces gain additional 10%<color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>",
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"SoldierPartner.11503.1": "Dead Shot",
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"SoldierPartner.11503.2": "All pieces gain 15% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>, Dead Shot pieces gain additional 15% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>",
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"SoldierPartner.11601.1": "Apex Warrior",
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"SoldierPartner.11601.2": "For each stack of Warrior Momentum, 20% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>",
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"SoldierPartner.11602.1": "Apex Warrior",
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"SoldierPartner.11602.2": "For each stack of Warrior Momentum, 50% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>",
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"SoldierPartner.11603.1": "Apex Warrior",
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"SoldierPartner.11603.2": "For each stack of Warrior Momentum, 100% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_SkillDmg\" tint></color>",
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"SoldierPartner.11701.1": "Charm Aura",
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"SoldierPartner.11701.2": "Gain 1 stack of Charm each time, up to 2 stacks",
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"SoldierPartner.11702.1": "Charm Aura",
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"SoldierPartner.11702.2": "Gain 2 stacks of Charm each time, up to 5 stacks",
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"SoldierPartner.11703.1": "Charm Aura",
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"SoldierPartner.11703.2": "No Stack Limit",
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"SoldierPartner.11801.1": "United Force",
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"SoldierPartner.11801.2": "United Force pieces gain 10% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>, and 5% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>",
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"SoldierPartner.11802.1": "United Force",
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"SoldierPartner.11802.2": "All pieces gain 10% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_Atk\" tint></color>, and 5% <color=#f98037><sprite name=\"Soldier_00_PartnerAttr_CritRate\" tint></color>",
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"SoldierPartner.11901.1": "Master Slacker",
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"SoldierPartner.11901.2": "Master Slacker pieces enter Relaxing State every 12s for 4s.\nGain 2 EXP after each battle node."
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} |